Marc Prud’hommeaux
“People were hoping that by 2013 it would come out. Literally thousands of hours of human labor were spent creating it in the construction set,” recalled Sultan of Rum. “It just turned out that it was non-viable as a playable space. It wasn’t thought out well enough, it didn’t coalesce into a compelling, playable world. The modders were faced with the prospect of having to throw out just a huge chunk of work.”
,这一点在快连下载安装中也有详细论述
This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-weakens-its-safety-pledge-in-the-wake-of-the-pentagons-pressure-campaign-183436413.html?src=rss
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